#include "audio.h" onkai_set() { double aa1,aa,AA; int i; aa1=log2(220.0); aa=log2(440.0); AA=log2(880.0); for(i=-9; i<3; i++){ c1_b1[9+i]=exp2(aa1+(double)i/12.0); c_b[9+i]=exp2(aa+(double)i/12.0); C_B[9+i]=exp2(AA+(double)i/12.0); } if(kigou=='#' && kazu==7) B=0; else if(kigou=='f' && kazu>=1) B=10; else B=11; if(kigou=='#' && kazu>=6) E=5; else if(kigou=='f' && kazu>=2) E=3; else E=4; if(kigou=='#' && kazu>=5) A=10; else if(kigou=='f' && kazu>=3) A=8; else A=9; if(kigou=='#' && kazu>=4) D=3; else if(kigou=='f' && kazu>=4) D=1; else D=2; if(kigou=='#' && kazu>=3) G=8; else if(kigou=='f' && kazu>=5) G=6; else G=7; if(kigou=='#' && kazu>=2) C=1; else if(kigou=='f' && kazu>=6) C=11; else C=0; if(kigou=='#' && kazu>=1) F=6; else if(kigou=='f' && kazu==7) F=4; else F=5; }